The fourth adventure in the Rise of the Runelords campaign centers almost entirely around a single, fantastical location: the fortress of Jorgenfist and the library that lies beneath it. Not only is this the adventure where the PCs will begin to encounter things truly beyond the ken of mortals, but it's where the overarching plot of the adventure path is revealed, along with the personal introduction of its main villain.
In terms of conversion details, I will design the encounters to bring the party to 16th level by its conclusion. In addition to the normal bestiary conversion, I'll also be creating a few new giant stat blocks to help flesh out what would otherwise be some fairly repetitive encounters. These will appear in the bestiary conversion.
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