Much like the previous encounter, this one is triggered when either area B23 or B24 is explored. Silas waits within the infirmary, and the bickering ogres in area B24 pause their squabble for long enough to investigate sounds of battle. If the PCs stumble upon area B24 first (and manage to get themselves into a fight here), it takes two full rounds before Silas decides that protecting the keep might be more important than his artwork. I suggest the following encounter for a party of five adventurers:
- Silas Kreeg (Ogre Warhulk)
- 4 Ogre Savages
Total: 2,600 xp (Level 10 Encounter)
None of the other rooms on the first floor of the keep contain anything of interest.
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