- 4 Ghouls
- 1 Deathlock Wight
Thursday, January 29, 2009
B34 (Ghoulish Guardians)
This is a relatively straight-up encounter. Keep the party's location in mind, because the confines of the cave are relatively small (though I strongly advise widening some sections out to allow freer movement) and it's quite possible that they will inadvertently run through another encounter's area. I know the adventure suggests drawing the ghouls from B35 here if combat starts, but in the interest of not overwhelming the party I suggest avoiding this unless the group actually gets the next group of ghouls' attention by running through their area or the like. I suggest the following encounter for a party of five adventurers:
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