Sunday, April 19, 2009

B10 (New Barracks)

Unless the party can find a way to light the barracks on fire, they will face a lot of ogres if they choose to explore the barracks. I suggest the following encounter for a party of five adventurers:

  • 6 Ogre Savages
  • 6 Ogre Skirmishers
Total: 4,200 xp (Level 13 Encounter)

The ogres each spend their first turn readying themselves for combat - whether that involves getting out of bed, drawing their weapons, or looking around for the intrusion is up to you.

As mentioned in the original adventure, lighting a fire underneath the barracks automatically kills all of the ogres inside. PCs should take care not to be caught within the burning barracks as well, since they probably won't be able to escape with the ogres scrambling for the exit. If the PCs kill the ogres by lighting the barracks on fire, award the party with the full amount of experience for the encounter.

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