- 5 Goblin Cutters
- 2 Goblin Hexers
- 2 Goblin Warriors
The hexers should immediately use their Vexing Cloud abilities in tandem to cover as much of the map as possible, keeping the clouds maintained as long as they can. Don't forget to use the Goblin Tactics abilities you have at your disposal, and try to keep a minion alongside each hexer so they can soak up ranged attacks.
Again, allow the PCs a short rest to recover after this fight. They will probably have used a lot of their encounter powers (and possibly some daily powers) in the last fight, and the next one is the hardest still. Don't forget to award the PCs a milestone for completing the Goblin Pyros encounter.
1 comment:
Hi! This encounter rewrite is up ^^
here:
http://atoolongurl.blogspot.com/2009/03/encounter4e-rise-of-runelords-redesign_12.html
Let me know what you think about it.
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